Ten Bells is an indie self-published liminal space horror anomaly game set in an English Pub.
Ten Bells was a game I created on with a friend of mine, Chris Jarvis. I came up with the original game concept and because the team was made up of just two of us full time + a few volunteers for a few days, we had to wear a lot of hats. The hats I wore included game design, concept art, art direction, level art population, lighting, product branding, marking materials, game engineering (c#), engine work (unity), animation and more. These are some examples of the work I did on the project.
The work was completed over a three and half month period. You can check the game out on steam here: https://store.steampowered.com/app/3044030/Ten_Bells/
Special Thanks:
Partner in crime: Chris Jarvis
Lamont Gilkey
Justin Philips
Rachel Hill
Launch Trailer Capture, Editing, Branding and Publishing