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TEN BELLS - Game Design, Art & Branding

Ten Bells is an indie self-published liminal space horror anomaly game set in an English Pub.

Ten Bells was a game I created on with a friend of mine, Chris Jarvis. I came up with the original game concept and because the team was made up of just two of us full time + a few volunteers for a few days, we had to wear a lot of hats. The hats I wore included game design, concept art, art direction, level art population, lighting, product branding, marking materials, game engineering (c#), engine work (unity), animation and more. These are some examples of the work I did on the project.

The work was completed over a three and half month period. You can check the game out on steam here: https://store.steampowered.com/app/3044030/Ten_Bells/

Special Thanks:
Partner in crime: Chris Jarvis
Lamont Gilkey
Justin Philips
Rachel Hill

Key Art and branding

Key Art and branding

Launch Trailer Capture, Editing, Branding and Publishing

Art Direction and Lighting -  Hallway

Art Direction and Lighting - Hallway

Anomaly Example. Art Direction, Lighting, Character Posing/Animation

Anomaly Example. Art Direction, Lighting, Character Posing/Animation

Art Direction and Lighting - Red Room

Art Direction and Lighting - Red Room

Art Direction and Lighting - Safe Area

Art Direction and Lighting - Safe Area

Anomaly Example 2. Art Direction and Lighting

Anomaly Example 2. Art Direction and Lighting

Art Direction, Lighting, Posing and Animation

Art Direction, Lighting, Posing and Animation

KeyArt 1

KeyArt 1

Ghost Concept

Ghost Concept

Landlord Concepts

Landlord Concepts

Logo Designs

Logo Designs

English Branding

English Branding

Japanese Branding

Japanese Branding

Main Menu 2D art and design

Main Menu 2D art and design

Main Menu 2D Art. Post "Start Game" effects as it fades to black

Main Menu 2D Art. Post "Start Game" effects as it fades to black